Ubisoft has carried out another round of layoffs, this time at its Toronto studio in Canada. According to reports, about 40 employees were affected out of a team of roughly 500 developers. The move comes as part of the broader restructuring plan the company began earlier this year.
The Toronto studio has worked on several major titles, including Tom Clancy’s Splinter Cell: Blacklist, Watch Dogs: Legion, and Far Cry 6. It also played a leading role in shaping the narrative for Star Wars Outlaws.
In a statement, Ubisoft emphasized that the decision was difficult and not related to the performance or dedication of those impacted. The company said its current focus is to help affected employees through the transition by offering severance packages and career support services.
What this means for Ubisoft Toronto
Despite the job cuts, the studio will continue working on the long-awaited remake of Tom Clancy’s Splinter Cell Remake, first announced in 2021. For now, the project remains in development and is not facing the same uncertainty that affected Prince of Persia: The Sands of Time Remake, which previously experienced delays and internal changes.
Ubisoft Toronto will also keep supporting other major projects. The studio is expected to assist with ongoing development for Tom Clancy’s Rainbow Six Siege, working alongside Ubisoft Montreal, which the company describes as a key partner across multiple co-development efforts and live-service operations.
Part of a larger restructuring effort
The layoffs are part of a wider restructuring strategy across Ubisoft’s global operations. Earlier, the company shut down Ubisoft Halifax, a studio focused on mobile game development. The closure came shortly after the team had completed a unionization process.
As part of its reorganization into five main creative divisions, Ubisoft has also canceled six projects and halted several games that were still in development. These changes reflect the company’s effort to streamline production and focus resources on its biggest franchises and long-term projects.
Another industry shake-up: Sony and Bluepoint Games
The wave of changes isn’t limited to Ubisoft. According to reports, Sony Interactive Entertainment is planning to close Bluepoint Games in March.
Bluepoint is widely known for its high-quality remakes, including Shadow of the Colossus and Demon’s Souls. The studio had also been a fan-favourite candidate for a potential remake of Bloodborne.
Recent layoffs, studio closures, and project cancellations across major publishers highlight ongoing adjustments across the gaming industry. Companies are narrowing their focus, reducing risk, and investing more heavily in large-scale titles and live-service projects.
While these changes aim to stabilize long-term operations, they also reflect the growing pressure developers face in an increasingly competitive market.

